Our Games

Every studio starts somewhere, and for us it began with these projects. They represent the early ideas and experiments that helped define our approach to creating accessible and engaging gameplay. From browser-based multiplayer titles to cross-platform mobile releases, each project reflects a step in our growth and the curiosity that continues to guide our work.

Upcoming ProjectX

ProjectX

ProjectX is an upcoming fast-paced arcade experience where speed, chaos, and skill collide. Get ready for intense battles, wild arenas, and unforgettable moments behind the wheel.

RELEASE DATE
To be announced soon

Yatzy Retro

YATZY RETRO

Yatzy Retro celebrates one of the most successful games we have ever published. Released after the original game surpassed one million plays, this edition brings the classic dice rolling experience to the Come2Play multiplayer platform.

Players compete in fast paced 1v1 matches, strategically choosing scoring combinations while deciding when to take risks and lock in points. Before each round, players can place virtual tokens into the match, adding an extra layer of excitement where every roll matters.

Friends and even rivals can watch the action live, turning each match into a competitive spectacle.

Carrom Live

CARROM LIVE

Carrom Live is a competitive digital adaptation of the traditional tabletop game, designed for smooth and responsive play. The game captures the familiar mechanics of aiming, striking, and pocketing coins while recreating the feel of a real carrom board through refined physics and fluid controls.

Players compete in 1v1 real time matches, positioning the striker and planning each shot to outplay their opponent. Every move requires precision, timing, and strategy as players attempt to clear the board first.

With beautiful visuals, responsive gameplay, and natural coin interactions, Carrom Live brings the timeless board game into a competitive online experience.

Sweet Hit

SWEET HIT

Sweet Hit is a lighthearted 2D multiplayer mind game built around anticipation, quick decisions, and reading your opponent. In each turn, players try to predict what their opponent will throw and decide whether to catch it or dodge it.

Matches unfold over a series of turns where catching a gift earns points, while taking a direct hit reduces health. As the round progresses and health drops, every decision becomes more critical. Adding to the unpredictability, NPC passengers at the bus stop occasionally intervene during matches, randomly helping or hindering players, creating surprising moments that keep every round fresh and entertaining.

The game features beautiful graphics, expressive animations, and vibrant visual effects, created with careful attention to detail. Many of the characters and their unique powers were inspired by observations of real life friends, giving each one a playful personality.

The Pixelanders

THE PIXELANDERS

The Pixelanders is a single player vertical scrolling shoot em up inspired by classic arcade space shooters and brought to life with vibrant pixel art. Player pilot a small combat ship through intense space battles, navigating waves of enemy units that appear in constantly changing formations and attack patterns.

As the battlefield fills with incoming fire and moving targets, players must rely on precise movement, accurate shooting, and quick reactions to survive. Enemy waves grow increasingly challenging, introducing faster attacks and more complex formations that steadily raise the pressure.

Designed as a fast paced arcade experience, Pixelanders focuses on tight controls, haptic feedback, escalating action, and the satisfying challenge of surviving wave after wave of relentless space combat.